Digital Menu + Orders
Your customers browse the menu and place orders directly โ delivery or dine-in. Real-time order management with status tracking.
Deploy-ready systems with real-world usage โ no MVP nonsense
From restaurant management to game server infrastructure โ built for production, not prototypes. Each product ships with documentation, support, and integration-ready architecture.
Business System
Think iFood-style interface, but running 100% for your business. Manage orders, menu, customers, and financials from a single dashboard โ no marketplace fees.
Your customers browse the menu and place orders directly โ delivery or dine-in. Real-time order management with status tracking.
Full point-of-sale with product catalog, discounts, payment methods, and receipt printing. Built for speed during rush hours.
Customer database, order history, revenue reports, and daily summaries. Know your business inside out without spreadsheets.
Manage everything from your phone, tablet, or desktop. Works offline for critical POS operations.
Real-time alerts for new orders, kitchen display integration, and WhatsApp notifications for delivery status.
REST API ready for payment gateways, delivery apps, fiscal printers, and any future integration your business needs.
Quality & Testing
Ready-to-use test repositories with real structure, plus live sessions to get your team confident with testing, quality processes, and CI/CD pipelines.
Complete Cypress project with web and API tests fully configured, commented code, folder structure, CI integration, and a training video walking through every detail.
Video calls, live classes, or async recordings covering testing strategy, quality processes, CI/CD setup, and hands-on debugging. Bring your questions, get real answers.
K6 project ready for load, stress, and latency testing. Pre-built scenarios, threshold configs, HTML reports, and CI pipeline examples โ documented and explained.
Game Server Systems
Complete systems for Open Tibia servers. Whether you need client customization, server-side modules, or a full website with highscores and account management โ it's ready.
Custom OTClient modules: battle list, HUD, hotkeys, bot features, UI overhaul. Lua-based, clean code, plug-and-play.
C++ modules for Canary: custom spells, systems, events, NPC scripting, and map tools. Performance-tested and documented.
Lua scripts and C++ extensions for TFS 1.x: quest systems, reward chests, war systems, custom vocations, and balancing tools.
Modern website with account management, character pages, highscores, news, and shop integration. Full admin panel included.
Real-time data sync between your website and game server: online players, kills, events, guilds, and shop delivery via TalkActions.
Get client + server + website bundled and configured. Deploy-ready with documentation and 1 month of support.
Browser-Based Client
A complete Tibia client (11/15 style) running inside the browser with full Canary integration. No downloads, no installs โ your players just open a link and play.
Full battle list, target selection, attack modes, and PvP signals. Same feel as the native client, optimized for browser rendering.
Auto-loot configuration, loot statistics, corpse management, and item filtering. Players configure once, hunt without interruptions.
WebSocket bridge to Canary server: protocol handling, map rendering, creature updates, and effect synchronization โ all in real time.
Built with WebGL + Canvas rendering. Runs on Chrome, Firefox, Edge. No plugins, no downloads. Embed on your server website.
Get Started
Custom scope, demo, or ready-to-deploy. We'll align your needs, define the plan, and execute with support.